View Issue Details

IDProjectCategoryView StatusLast Update
0000011Might & Fealty[All Projects] Generalpublic2018-05-31 18:52
ReporterKuromeiAssigned ToAndrew 
Status closedResolutionfixed 
Product Version1.0.2.5 
Target Version1.0.2.6Fixed in Version1.0.2.6 
Summary0000011: Bandit Spawning
DescriptionBandits can literally spawn everywhere. Including the walled off inaccessible locations, such as between and

Thus, trapped.
Steps To ReproduceIdk get unlucky with a Bandit? It's pretty rare lmao.
Additional InformationNah
TagsNo tags attached.



2017-08-02 06:58

administrator   bugnote:0000002

There is now a check to make sure that bandits don't spawn in snow. Given how long it took for this to happen, a second check should suffice. If it happens again, well, we can address that when it happens, but I've just cut the likelihood of this already highly unlikely thing in half.

Issue History

Date Modified Username Field Change
2017-08-02 06:30 Kuromei New Issue
2017-08-02 06:30 Andrew Assigned To => Andrew
2017-08-02 06:30 Andrew Status new => assigned
2017-08-02 06:58 Andrew Reproducibility N/A => random
2017-08-02 06:58 Andrew Status assigned => resolved
2017-08-02 06:58 Andrew Resolution open => fixed
2017-08-02 06:58 Andrew Fixed in Version =>
2017-08-02 06:58 Andrew Target Version =>
2017-08-02 06:58 Andrew Note Added: 0000002
2018-05-31 18:52 Andrew Status resolved => closed