View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000006 | Might & Fealty | [All Projects] General | public | 2017-07-08 10:00 | 2017-07-08 10:00 |
Reporter | Andrew | Assigned To | Andrew | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | assigned | Resolution | open | ||
Product Version | 1.0.2.5 | ||||
Target Version | 1.0.3.0 | Fixed in Version | |||
Summary | 0000006: Allow Mutliple Instances of the Same Building | ||||
Description | In order to allow for future updates down the line, like cities having multiple barracks to support multiple separate groups of soldiers doing multiple things with multiple gear sets, we need to first allow cities to build multiples of the same building. The only downside of this is that it means we'll need to rebalance a BUNCH of things, from economy to battles, in order to make sure it all works right and doesn't complete break things, but once the framework is in place for this, it will not only allow much more depth to city construction, but also the framework for supporting other constructions as well. | ||||
Tags | battles, buildings, economy, settlements | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-07-08 10:00 | Andrew | New Issue | |
2017-07-08 10:00 | Andrew | Status | new => assigned |
2017-07-08 10:00 | Andrew | Assigned To | => Andrew |
2017-07-08 10:00 | Andrew | Tag Attached: battles | |
2017-07-08 10:00 | Andrew | Tag Attached: buildings | |
2017-07-08 10:00 | Andrew | Tag Attached: economy | |
2017-07-08 10:00 | Andrew | Tag Attached: settlements |